But the upside is of course if one is really well informed it gives you the upper hand. How can one know when facing a opponent whether its captain and flags and adons makes my ship not able to fight with a fair chance to win. I also feel that having to much addons and stuff can be detrimental for the game play. its not easy to keep track of all exceptions. Its kind of murky, Ive heared the german BBS of Tier 7 and 10 are having their HEAT ammos mm divided by 4 instead of 6 to see how much armor they penetrate. Watching videos and finding out whether IFHE is a good choice for Bismark or not is fun but I do think that tons of players has no idea how to know when its beneficial or not. As it is now there is more of a detective work witch of course can be fun in its own way. then one could point with the mouse at the enemy ships hull and then get feedback whether one could penetrate the specific area of armor or not. captain skills and all that can effect the power of the guns and ammo used. It should also be possible to choose different hulls,flags. then one could choose one and open up the list of main guns and seconderys. Imagine having a list of all the ships while looking at a ships armorlayout. Was thinking a little about how Wargaming could make it easier for players to know how their sips match up against eachother.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |